6% more damage and armor may not sound like much but it can make a big difference, especially during prolonged fights. And you definitely don’t want to skip Killer Instinct Rank 3 either. Maim is a decent finishing move so you generally don’t want to skip it. They’re not particularly useful for Feral Druids, but you’ll need them to unlock more talents later on. You’ll also want Remove Corruption and Moonkin Form. That means getting both Rip and Swipe as soon as you can.
No more freebies starting with this row, so you’ll want to start focusing on the left side of the Druid tree when spending those points.
Next up, we’re going to grab Starsurge so we can have another ranged spell and then Swiftmend just in case we need to heal a buddy. Thrash gets unlocked automatically as well so that’s another freebie for you. In addition, you’ll also want to pick up Rejuvenation and Starfire, more for utility than anything else. Rake gets unlocked automatically so no need to worry about that. Usually the first row of class trees contains one or two talents but the Druid one has four. For our build, we skipped pretty much all Guardian talents and spent our extra points on Balance and Restoration talents.